Video: CNN Future Summit – Virtual Worlds

This recently released 1-hour feature from CNN, called “Virtual Worlds” tackles the big business of online games and services and how this culture has blossomed into the mainstream. Hosted by Kristie Lu Stout, the feature elaborates on how “technology shapes the ways that we communicate and play in the future.”

With a powerhouse panel of experts and CEOs of notable companies such as flickr and Linden Labs (among others) and also attended by psychologists and Nick Yee, one of the world’s leading experts on the behavioral studies of online games and its users.

Credit goes to Nick Yee for editing the entire show and putting it in a capsule 8-minute version.

It’s interesting to note how Nick Yee describes the main elements of the experience of MMORPGs are NOT the game but rather, the players. He further says that “it’s not killing the dragon that’s fun… but doing it with others is”. This is exactly the main reason why gamers (not just Pinoy MMO players) around the world are enjoying the hundreds of titles being offered by scores of game developers and publishers. It really is a social experience. The players are either an asset (your team mates) or a hindrance (griefers, KSers, cheaters). I already told you why crime does not pay in an online game.

I hope that you enjoy the video. I’ll have to check my cable now to see if CNN will have a re-run.

Have a happy weekend!

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  • http://www.clan-Lotus.co.nr priss

    nice..

  • Kevin

    it’s true that most gamers are called loners by most non-gamer ppl (even my barkada tells me not to be addicted and be a “loner”) even though you can clearly see that we gamers are communicating with each other which is enough for itself to be not called a loner, duh? if I were a loner in my game I would have ONLY me in my guild! damn prejudice. Tney say false things just because we enjoy what they don’t understand.

  • http://terrapixel.wordpress.com Terrapixel

    i wish my mom and sister saw this vid, so they could lay off my back (hopefully) when im busting another 7 plus hours playing…damn nice discussion…its great that more and more people are becoming more open to “our world”…i wonder if this topic has already been brought up in “Y-Speak”…

  • chuckles

    pa OT:

    can you look at Luina map (freya), down since 5:30pm. zz

  • denxiaoping

    they may say that a gamer is a loner but they cannot see that a gamer interact with other people in such a different way, i myself had this experience the first time i played an online game. i was actually astounded by what i discerned while playing that orpg coz it gave me this feeling of social comfort and contentment since i connect myself with friends from other location thru this online game. Its like having long distance relationship toward your friends in your cyber network. Others know this feeling, like when you have your own clan/guild, the way of friendship is different in reality and in game, but this refer into just one, still you are connected to your friends, hence some people may think you are a loner, but truly its the other side of it. we are just finding other ways how we will communicate ourselves into others, and we enjoy it. this cannot comprehend by others coz they do know nothing or they know little of it, so let them grasp into this prerogatives, but us, will stick to where we find a different kind of satisfaction that only online games can offer.

  • Moonstalk

    /heh My mom also told me one time that I need a ‘social life’ since I’m so hooked up with MMORPGs. Like, wow… /swt

  • Blackwolf

    I love the part where Nick Yee says that it’s only in virtual worlds where “you can have a teenager run a guild of several adults, where a teenager and a 50 year old can team up and play in less than 30 seconds”. It’s really the nature of anonymity granted by an avatar. We shouldn’t take that for granted. That kind of thing never happened before, not in the 50s or 60s, not even with board games.

    Times are getting real interesting. Welcome to the 21st century.


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