Last June 26, 2007, the South Korean government office called the Korean National Tax Service (which equivalent to the US IRS or the Philippine BIR) has announced that they are imposing a Value Added Tax (VAT) to RMT (Real Money Trading) in online games.
Often called “PHP Trading” here locally, the new rule is summarized as below:
“Sellers who do between 6 and 12 million won/half year in business (USD 13,000 or PHP 637,000) will have VAT auto applied by transaction’s middle-man. Sellers who do more than 12 million won/half year in business will need a business license and will pay the tax by themselves”
Additional details froma im69.com
An official from NTS, Mr Choi said, “NTS would be able to track all transactions for taxation of virtual items – RMT.” Also, he added, “This is not about defining RMT legal/illegal; we don’t see any contradictory facts to Amendment for Game Industry Promoting Law -we are not about to judge if RMT is legal or not”
Interesting thing is game publishers are yet to announce anything of this issue. According to the TOS (Terms of Services) of game publishers, the items and currency which are traded for real money do not belongs to the gamer but to them. So what would happen if the game publisher levy on the items or currency which are involved in RMT?
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It seems that their biggest hurdle is between the specific EULAs and TOTs of individual game publishers and their clients (players). Some games treat RMT as legal while some clamp down on it – harshly, if I may say so myself.
At this moment, I am wondering how the South Korean government will keep an accurate auditing of this secondary market considering the fact that most deals are done offline and under the very noses of publishers and game operators.
The US has already signified an intent to tax big games such as WoW and Second Life. They have recently asked a goverment decision to do a feasibility study on this plan.
Seems to me that the secondary market is growing significantly. I foresee a future where online games will be monetized based on the RMT market and game publishers just getting a legal commission on trades. Sort of ebay meets MMOs.
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