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	<title>Comments on: D&#038;D 4th Ed and &#8220;Insider&#8221;</title>
	<link>http://gmtristan.com/dd-4th-ed-and-insider/</link>
	<description>Girls, Games, Gadgets.</description>
	<pubDate>Fri, 21 Nov 2008 01:18:03 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.1.3</generator>

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		<title>By: valfogg</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3527</link>
		<author>valfogg</author>
		<pubDate>Mon, 20 Aug 2007 10:45:38 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3527</guid>
					<description>id say,

stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid 

its just a money making scheme by wizards. 3.5 aint broke so why fix it. in fact, 3.5 already fixed some of the stuff that was actually broken on 3rd ed.</description>
		<content:encoded><![CDATA[<p>id say,</p>
<p>stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid </p>
<p>its just a money making scheme by wizards. 3.5 aint broke so why fix it. in fact, 3.5 already fixed some of the stuff that was actually broken on 3rd ed.</p>
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		<title>By: GM T</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3530</link>
		<author>GM T</author>
		<pubDate>Mon, 20 Aug 2007 11:24:49 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3530</guid>
					<description>Can't say that I disagree. Hehe</description>
		<content:encoded><![CDATA[<p>Can&#8217;t say that I disagree. Hehe</p>
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		<title>By: pointyman2000</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3544</link>
		<author>pointyman2000</author>
		<pubDate>Mon, 20 Aug 2007 15:19:06 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3544</guid>
					<description>I love the idea.

A new streamlined system that takes some of the pain and troubles of GM prep time?  Cool.

Moneymaking? Yep. These people have to earn money to keep making the games that we play.  

Stupid? Not entirely.

3.5 Fixed things from 3.0 definitely, but it's been about 5 years since 3.5 came out.  Most RPGs tend to bring out new editions after five years or so.  Whether it be revisions or entire overhauls.

I'm excited to see what it's like.  Hopefully it lives up to the hype they're cooking up.  If it turns out terrible, then at least you guys who bought 3.5 still have your books to keep playing in and get to revel in schadenfreude... just like the 2nd Edition AD&#38;D guys!</description>
		<content:encoded><![CDATA[<p>I love the idea.</p>
<p>A new streamlined system that takes some of the pain and troubles of GM prep time?  Cool.</p>
<p>Moneymaking? Yep. These people have to earn money to keep making the games that we play.  </p>
<p>Stupid? Not entirely.</p>
<p>3.5 Fixed things from 3.0 definitely, but it&#8217;s been about 5 years since 3.5 came out.  Most RPGs tend to bring out new editions after five years or so.  Whether it be revisions or entire overhauls.</p>
<p>I&#8217;m excited to see what it&#8217;s like.  Hopefully it lives up to the hype they&#8217;re cooking up.  If it turns out terrible, then at least you guys who bought 3.5 still have your books to keep playing in and get to revel in schadenfreude&#8230; just like the 2nd Edition AD&amp;D guys!</p>
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		<title>By: Blackwolf</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3554</link>
		<author>Blackwolf</author>
		<pubDate>Tue, 21 Aug 2007 01:44:56 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3554</guid>
					<description>Nice to see Winter's Twilight still standing.  It was fun getting the gang together and play during weekends at Ramagi.  Prixie and I still have Alianna and Malcolm's sheets.

Admittedly, MMORPGs still don't possess the technology necessary to replicate the freedom of action, creativity and story-developing potential in a tabletop experience.  On the other hand, tabletop is a logistical nightmare for people to regularly meet once a week to play.  Wives, children, significant others and work take precedence so the convenience of the MMO play-anytime-drop-out-anytime situation is quite appealing.  Not to mention access to an international community of thousands of other players.

Sadly, convenience wins out over artistic freedom in our case, eh, old friend?</description>
		<content:encoded><![CDATA[<p>Nice to see Winter&#8217;s Twilight still standing.  It was fun getting the gang together and play during weekends at Ramagi.  Prixie and I still have Alianna and Malcolm&#8217;s sheets.</p>
<p>Admittedly, MMORPGs still don&#8217;t possess the technology necessary to replicate the freedom of action, creativity and story-developing potential in a tabletop experience.  On the other hand, tabletop is a logistical nightmare for people to regularly meet once a week to play.  Wives, children, significant others and work take precedence so the convenience of the MMO play-anytime-drop-out-anytime situation is quite appealing.  Not to mention access to an international community of thousands of other players.</p>
<p>Sadly, convenience wins out over artistic freedom in our case, eh, old friend?</p>
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		<title>By: levin3d</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3556</link>
		<author>levin3d</author>
		<pubDate>Tue, 21 Aug 2007 01:59:03 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3556</guid>
					<description>hmmm... aside from the crappy visuals...

i haven't played enough D&#38;D to know as much but i don't see what's the difference with MMORPGs. i mean you can play games like Neverwinter Nights2  which uses exactly the same mechanics. Or RPPvP wow servers if you want.
or is it the rolling of  the dice and the manual computation of the stats and combat number crunching that entices you? (forget high fantasy let's play stockbrokers!)

seriously, i don't get it. why simulate a tabletop/pen&#38;paper when you can simulate what the tabletop simulates?</description>
		<content:encoded><![CDATA[<p>hmmm&#8230; aside from the crappy visuals&#8230;</p>
<p>i haven&#8217;t played enough D&amp;D to know as much but i don&#8217;t see what&#8217;s the difference with MMORPGs. i mean you can play games like Neverwinter Nights2  which uses exactly the same mechanics. Or RPPvP wow servers if you want.<br />
or is it the rolling of  the dice and the manual computation of the stats and combat number crunching that entices you? (forget high fantasy let&#8217;s play stockbrokers!)</p>
<p>seriously, i don&#8217;t get it. why simulate a tabletop/pen&amp;paper when you can simulate what the tabletop simulates?</p>
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		<title>By: Blackwolf</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3557</link>
		<author>Blackwolf</author>
		<pubDate>Tue, 21 Aug 2007 02:37:05 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3557</guid>
					<description>Oh lord, I just saw the video of D&#38;D insider.  If WotC is going to release this, they will lose truckloads of money.  If it takes that much work just to render the characters and the campaign environment, then why not just play an MMORPG?

Most people play games to relax and have fun, not to lose their sanity trying to learn AUTOCAD, CGI and 3D modelling.  If I needed stuff like that, I'd rather hire someone for it.  That video looked suspiciously like work to me.</description>
		<content:encoded><![CDATA[<p>Oh lord, I just saw the video of D&amp;D insider.  If WotC is going to release this, they will lose truckloads of money.  If it takes that much work just to render the characters and the campaign environment, then why not just play an MMORPG?</p>
<p>Most people play games to relax and have fun, not to lose their sanity trying to learn AUTOCAD, CGI and 3D modelling.  If I needed stuff like that, I&#8217;d rather hire someone for it.  That video looked suspiciously like work to me.</p>
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		<title>By: Joel</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3560</link>
		<author>Joel</author>
		<pubDate>Tue, 21 Aug 2007 06:14:55 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3560</guid>
					<description>Personally, it doesn't really matter if they put out a new edition since I'm still using second ed with a sprinkling (or mish-mash) of rules from the various Dungeons and Dragons magazines like piecemeal armor and threshold of pain. Yes, yes, I know ... dinosaur, but these filled all those nights--and days--back in college with good clean fun, without the trashtalk common in MMORPGs.</description>
		<content:encoded><![CDATA[<p>Personally, it doesn&#8217;t really matter if they put out a new edition since I&#8217;m still using second ed with a sprinkling (or mish-mash) of rules from the various Dungeons and Dragons magazines like piecemeal armor and threshold of pain. Yes, yes, I know &#8230; dinosaur, but these filled all those nights&#8211;and days&#8211;back in college with good clean fun, without the trashtalk common in MMORPGs.</p>
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		<title>By: GM T</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3566</link>
		<author>GM T</author>
		<pubDate>Tue, 21 Aug 2007 15:19:50 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3566</guid>
					<description>Like what Blackwolf said, MMORPGs and pen-and-paper have vast differences. They share some similarity, but the freedom of imagination, creativity and storytelling shared with a passion among friends cannot equate to any computer-rendered elf or dragon. I think that both should complement each other. MMORPG players can try out traditional role-playing while RPG vets can, like what my friend Blackwolf said, play online games to escape the binding ropes of circumstance.

peace!

GM T</description>
		<content:encoded><![CDATA[<p>Like what Blackwolf said, MMORPGs and pen-and-paper have vast differences. They share some similarity, but the freedom of imagination, creativity and storytelling shared with a passion among friends cannot equate to any computer-rendered elf or dragon. I think that both should complement each other. MMORPG players can try out traditional role-playing while RPG vets can, like what my friend Blackwolf said, play online games to escape the binding ropes of circumstance.</p>
<p>peace!</p>
<p>GM T</p>
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		<title>By: joel</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3567</link>
		<author>joel</author>
		<pubDate>Tue, 21 Aug 2007 15:22:42 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3567</guid>
					<description>@GM Tristan
doon po sa top commentators dumagdag ung comments ko dhil dun sa joel na nasa taas *omg* wa magkaiba kmi @_@</description>
		<content:encoded><![CDATA[<p>@GM Tristan<br />
doon po sa top commentators dumagdag ung comments ko dhil dun sa joel na nasa taas *omg* wa magkaiba kmi @_@</p>
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		<title>By: GM T</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3573</link>
		<author>GM T</author>
		<pubDate>Tue, 21 Aug 2007 17:02:53 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3573</guid>
					<description>Magbago ka ng name. one of you. :)</description>
		<content:encoded><![CDATA[<p>Magbago ka ng name. one of you. <img src='http://gmtristan.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Joel S. Tan</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3582</link>
		<author>Joel S. Tan</author>
		<pubDate>Wed, 22 Aug 2007 06:25:40 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3582</guid>
					<description>Off topic:

@joel and GM T: I really don't see what the problem is with that. What's in a name? I'll just use my full name. I don't really care about being top commentator on this blog (not that I don't like GM T Online, mind you) or any other blog.</description>
		<content:encoded><![CDATA[<p>Off topic:</p>
<p>@joel and GM T: I really don&#8217;t see what the problem is with that. What&#8217;s in a name? I&#8217;ll just use my full name. I don&#8217;t really care about being top commentator on this blog (not that I don&#8217;t like GM T Online, mind you) or any other blog.</p>
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		<title>By: joel</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3597</link>
		<author>joel</author>
		<pubDate>Wed, 22 Aug 2007 12:20:25 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3597</guid>
					<description>@mr.tan yey thx.. i have my personal reasons why i care.. :P</description>
		<content:encoded><![CDATA[<p>@mr.tan yey thx.. i have my personal reasons why i care.. <img src='http://gmtristan.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /></p>
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		<title>By: Azigen</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3697</link>
		<author>Azigen</author>
		<pubDate>Mon, 27 Aug 2007 13:27:17 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-3697</guid>
					<description>D&#38;D insider looks to be a useful tool, or as they like to refer to it "DvD Extras".  I think the idea behind the map tool is that it will remind you of light sources, fog of war, and remove the cartography aspect of the game to a point.

They have taken some of the better software ideas and added them to a D&#38;D mechanic(Who here hasn't seen or heard of Hero Machine, Open Rpg or Fantasy Grounds).

For people who don't have a group or for logistical reasons D&#38;D insider will probably beat the pants off Play by Forum or Irc games.

The character renderer looks ot be based off of the DDO one with a few modifications. Speaking from my personal experience its not that hard. Who doesnt spend a lot of time picking out the right avatar for themselves or a forum? I'm also sure that some basic ones will be included ( and perhaps modifiable so you can change orc weapons etc ) 

But we wont know more about 4th edition until we see it.

Just remember "I grapple the troll!"</description>
		<content:encoded><![CDATA[<p>D&amp;D insider looks to be a useful tool, or as they like to refer to it &#8220;DvD Extras&#8221;.  I think the idea behind the map tool is that it will remind you of light sources, fog of war, and remove the cartography aspect of the game to a point.</p>
<p>They have taken some of the better software ideas and added them to a D&amp;D mechanic(Who here hasn&#8217;t seen or heard of Hero Machine, Open Rpg or Fantasy Grounds).</p>
<p>For people who don&#8217;t have a group or for logistical reasons D&amp;D insider will probably beat the pants off Play by Forum or Irc games.</p>
<p>The character renderer looks ot be based off of the DDO one with a few modifications. Speaking from my personal experience its not that hard. Who doesnt spend a lot of time picking out the right avatar for themselves or a forum? I&#8217;m also sure that some basic ones will be included ( and perhaps modifiable so you can change orc weapons etc ) </p>
<p>But we wont know more about 4th edition until we see it.</p>
<p>Just remember &#8220;I grapple the troll!&#8221;</p>
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		<title>By: Where&#8217;s the &#8220;Role&#8221; in Role-Playing? &#124; gmtristan.com</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-5850</link>
		<author>Where&#8217;s the &#8220;Role&#8221; in Role-Playing? &#124; gmtristan.com</author>
		<pubDate>Wed, 14 Nov 2007 04:26:58 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-5850</guid>
					<description>[...] Games or RPG’s derived the concept from traditional pen-and-paper role-playing games. Dungeons and Dragons was the one who started the revolution. In the 80’s and the 90’s, a lot of “weight” was put into the “role” – i.e. immersing [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Games or RPG’s derived the concept from traditional pen-and-paper role-playing games. Dungeons and Dragons was the one who started the revolution. In the 80’s and the 90’s, a lot of “weight” was put into the “role” – i.e. immersing [&#8230;]</p>
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		<title>By: [video] Fear of Girls &#124; gmtristan.com</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-6378</link>
		<author>[video] Fear of Girls &#124; gmtristan.com</author>
		<pubDate>Sat, 08 Dec 2007 10:30:30 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-6378</guid>
					<description>[...] below will attest. Fear of Girls is a short documentary about Doug and Ryan, two geeks who are into pen-and-paper RPG (like yours truly) as they share their sentiments about sex, girls, life and even social [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] below will attest. Fear of Girls is a short documentary about Doug and Ryan, two geeks who are into pen-and-paper RPG (like yours truly) as they share their sentiments about sex, girls, life and even social [&#8230;]</p>
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		<title>By: D&#38;D Creator Gary Gygax is Dead &#124; gmtristan.com</title>
		<link>http://gmtristan.com/dd-4th-ed-and-insider/#comment-8667</link>
		<author>D&#38;D Creator Gary Gygax is Dead &#124; gmtristan.com</author>
		<pubDate>Wed, 05 Mar 2008 05:15:46 +0000</pubDate>
		<guid>http://gmtristan.com/dd-4th-ed-and-insider/#comment-8667</guid>
					<description>[...] Gary Gygax, co-creator of the Dungeons and Dragons pen-and-paper Role Playing Game, the thing that started the RPG revolution (both traditional and [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Gary Gygax, co-creator of the Dungeons and Dragons pen-and-paper Role Playing Game, the thing that started the RPG revolution (both traditional and [&#8230;]</p>
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